Caterpillar Longwall Animation
Client: Indigo Studios
Objective: Enhance longwall animation with dust and debris
Responsibilities: Creating smoke and debris
Software: 3ds Max, pFlow, V-Ray, After Effects
Process: Smoke sims were done with pFlow and dynamic debris sims were done with RayFire. Rendered in 3ds max and V-Ray
Additional Credits
Tony Hocevar: Animating, compositing
Sergey Poltavskiy: Lighting, surfacing
Micah Guy: Modeling, surfacing
Brandon Hall: Modeling, surfacing
Steve Dalton: Lighting, animating, compositing
Copyright © 2025 Scott Buchanan